Just though I’d toss this up here. I had a lot of fun writing/researching stuff this year, and I hope people found the content here useful or at least fun. Here’s an icymi list of links to some of my personal favorite 2014 pieces:
https://animetics.net/2014/02/07/fun-with-numbers-expect-to-see-sequels-drop-off-in-sales/
https://animetics.net/2014/02/27/game-like-a-statistician-cave-storys-stone-shower/
https://animetics.net/2014/03/18/fun-with-numbers-blood-c-and-malleable-movie-price-points/
https://animetics.net/2014/05/08/fun-with-numbers-game-time-in-anime/
https://animetics.net/2014/07/05/fun-with-numbers-shogakukans-non-homegrown-power-pair/
https://animetics.net/2014/07/08/fun-with-numbers-print-boosts-effect-on-sequel-odds/
https://animetics.net/2014/07/16/fun-with-numbers-the-non-cancellation-of-popular-manga-post-anime/
https://animetics.net/2014/08/01/fun-with-numbers-a-good-summer-for-hot-cocoa/
https://animetics.net/2014/09/05/no-name-banknotes-under-the-dogs-encouraging-success/
https://animetics.net/2014/09/24/timeslot-history-anime-on-tv-tokyo-1994-2000/
https://animetics.net/2014/10/15/kishi-seijis-rough-road/
https://animetics.net/2014/11/07/active-engagement-through-timed-comments-ping-pong-the-animation/
https://animetics.net/2014/12/20/fun-with-numbers-line-theory-101/
And also, if you haven’t read the first magazine article I scanned this year – Amos Wong’s Satelight piece – I highly recommend you do so. It was pretty informative regarding the politics of early CGI in animation, still probably my favorite one I scanned. I count myself as lucky I happened upon that particular page of that particular NTUSA issue while browsing a used bookstore; odds are the other 250-something scans of articles on this site don’t happen otherwise.
I link/post your charts quite often. They’re the sure fire way to tell people “their opinion a shit.” To an even better 2015!
Happy Year of the Goat!