Much has been made of the fact that the buzz-heavy Free represented Kyoto Animation/KyoAni in a departure from their typical character styles. Personally, I couldn’t give two bits about what other people had been hyping this show for. I was honestly just into it for the dynamic photography showcased in the trailer. And what do you know? It didn’t disappoint.
Tag Archives: Summer 2013 Anime
Sell Me in 20 Minutes: Kanetsugu to Keiji and Brothers Conflict
In any given anime season, Tuesday is usually a day to have low expectations for. This one was no exception, and I had fairly little hope for both of the shows I watched. Typically, I got surprised by both; one was an unexpected treat, the other was a more basic failure than I had anticipated.
Sell Me in 20 Minutes: Dog and Scissors
Since declaring bankruptcy, Studio Gonzo’s spent years in the proverbial doghouse. What better way to celebrate that status than to produce an anime about dogs and sadism?
Preair Impressions: Fantasista Doll and Sunday Without God
Smarter people than myself have pointed out that anime marketing usually gives a fairly accurate picture of that core product. That goes double when the salesman is an actual episode of the show. Fantasista Doll and Sunday Without God made the bold first steps into July with a pair of early-air episodes, and I’m definitely excited to meet them at the doorstep.
Animetics’ Drunken Vegas-style Summer 2013 Anime Preview
We at Animetics believe that ordinary anime seasonal blog previews are kind of boring. Thus, we made Spring’s preview into a wager-based game. Now, the winner of Spring’s game coolly makes odds for summer while the losers set themselves up for failure while chasing back wine and rum. Unless you’ve been reading us for a while, you’ve never read a preview quite like this. We’re taking mad bets on the Summer 2013 Anime Season, Vegas-style.
First Reactions: Muromi-san Episode 11
This show really does love to depend on new character introductions to provide a weekly hook. At first I was doubtful as to whether or not it was really feasible for a small-world type of show with only a few characters shown in the opening/on the boxart to maintain this approach for a full 13 episodes. This week was going to be critical, since every character from the opening had finally been introduced. So the makers this show faced a choice; if they didn’t want to lose their momentum, skim the bottom of the barrel or start building deeper relationships around the current cast.
Or do both at the same time, what do I know?
