The investigation into video game source popularity (started with 2011 data here) continues into 2012, where, despite an increase in the total number of shows aired, the number of game adaptations remained almost constant (rose from 9 to 10) and the total number of 10k+ shows actually went down (from 4 to 1).
To recap the meaning of these numbers; in order to get some idea of how existent and/or strong the video game franchise popularity -> anime popularity -> added video game franchise popularity chain is, I pulled a pair of stats for each of the 10 video game adaptation anime made in 2012 that I have data for. The 2 stats I chose to measure video game popularity were maximum yearly rank of the franchise on popular VN retailer getchu (mildly NSFW) and total console game sales for games released within one year of the anime’s initial airdate, via vgchartz. Data is archived here, and summarized on the chart below.
US amazon data may not be a perfect source, but it is a very interesting one, with a lot of organic components. I’m just about done collecting data for March releases (data for the 18th will be up when my schedule permits, data for the 25th still needs to be collected), and while these datapoints have managed to shed some light on a few of the narratives I pulled out of the February data, they’ve also raised still more interesting threads to be explored.
That means it’s in my best interests to continue collecting data both to broaden the sample and to give predictions a viable testing ground. All numbers posted here were collected on March 25th, via amazon’s upcoming anime releases page, one week before the earliest releases on the list.
Note: The price I note is the series’ MSRP price. If the series becomes listed at more than 50% off that price at any time during the amazon solicitation, I will note that both now and during the final analysis. The February part 1 release of Robotics;Notes had such a discount, along with Psycho-Pass and One Piece (all Funimation releases, which is probably noteworthy at this point).
I’ve mentioned before how I often I see misconceptions about shojo manga in my group of anime-fan friends. The most common misconception that pops up is that shojo is a one-note genre (rather than a demographic, which it is by definition), but a close second is the assumption that female fans are a small minority among those that follow anime. While that’s somewhat true in Japan, it couldn’t be further from the truth in America. Indeed, female fans may make up the majority of manga buyers in the United States. So why so few shojo anime? I’ve got a take on that.