Fun With Numbers: Inu x Boku SS and Square Enix Doing Something Right

So yesterday morning, I was reading through the newer articles on ANN, when I spotted one that piqued my interest: a comics ranking with Inu x Boku SS’s ninth volume at the top. I didn’t spit out my coffee*, but that was a fairly surprising result. And this wasn’t getting to the top in a total off-week, either. It sold about 220,000 volumes, more than the next two new volumes on the list (Deadman Wonderland 12 and Blast of Tempest 9) combined. That put it near the top, if not *at* the top, of the manga Square Enix is currently publishing. So I started to wonder; considering this company was publishing Fullmetal Alchemist just a few years ago, isn’t this kind of a notable downgrade? The answer, unearthed after some digging, was several kinds of interesting.

InuxBoku-a1

Though nowhere near this interesting

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Instrumental Anime Openings and Why They’re Analogous to Experimental Anime

Instrumental anime openings are fairly rare. So I decided to take a look at the ones I knew. As usual when I examine a list of more than ten things, a few points jumped out at me. So I thought I’d share.

Short version: Instrumental openings often succeed. Because they try harder. They have to; they’re taking a risk, going against a current that carries lots of proverbial fish. And also because the people who tend to take that risk generally tend to be talented people. But they’re not a guaranteed winner for a show by any means.

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Introducing Unnecessary Terminology: Pacing and Energy Level

Arata Kangatari’s 7th episode was delayed this week thanks to a pan-Asian Table Tennis tournament, so I was going to write a post celebrating rapid-fire tennis comedy Teekyu. But a certain phrase kept popping up in that post, so I thought I’d address that first. And really, I’ve tossed around the terms “fast pacing” and “high energy” a whole awful lot over the past couple of months. I think it’s only fair I define both terms, since I’ll be using them a lot in the months to come.

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Fun With Numbers: Recency Bias and Boom-Bust Cycles in Anime Fandom

In a previous post made approximately forever ago, I tackled the idea of “churn”; that anime fandom was constantly gaining new fans and losing old ones, at a rate high enough to cause significant institutional memory loss. Long story short, it turned out there was a distinct, cliff-like loss of popularity corresponding pretty closely with the introduction of Blu-Ray to the market in 2007-08, but not a constant one over time.

Here’s another angle on the idea, though: there may not be a constant change in popularity, but what about rating? Are people giving newer anime higher scores in general? That’s what I’m going to examine here.

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Spoiler Policy, The Novel Test, and the Obligations of Serial Manga

Courtesy of the super-discount section of Half-Price Books, I just picked up a bundle of fun for a little less than 25$. I bought a number of items; manga volumes of Land of the Blindfolded, Lone Wolf and Cub, and R2 (I usually buy some series I’ve never heard of before on principle), Final Fantasy X and X-2, and ten issues of Weekly Shonen Magazine. What am I going to do with that last lot? Well, first, I’m going to take advantage of my ability ot read Japanese and spoil myself the heck out of second-best baseball manga ever Ace of the Diamond, which is 4 years ahead of where scanlators are now. Second, I’m going to take a stab at every series running in that magazine and see if any is solid enough for a tankobon import, something I do occasionally. These two related ideas popped into my head immediately upon seeing the issues, and led me to some thoughts on the concept of a serial medium as it pertains to manga. I thought I’d share.

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A Music Fan’s Perspecitive on Anime Soundtracks

[Two claifications that I couldn’t quite fit elsewhere in this article and though of afterward: when I say soundtrack, I’m not including openings and endings for the purposes of this discussion. They’re different. Also, as a music fan I know that music is subjective.]

A bit of background first. I’ve been really into music since age 5, when my dad played Buddy Holly’s Greatest Hits for me, and music has pretty my been my favorite thing since then, my taste and knowledge expanding greatly every year since I was 13. Anime on the other hand, I hated until I was 14 and my best friend finally convinced me to watch Full Metal Alchemist with him. It still wouldn’t be a real hobby of mine until I was 16 or 17 and watched Samurai Champloo. Even then, it’s only a major use of my time only since entering college. Just some context for my music knowledge compared to my anime knowledge.

Anyway, an opinion I hold that seems to be controversial among other anime fans I talk to is that anime music sucks for the most part. Soundtracks default to a 5/10, and this is because I’m generous, and only take off points if it’s actively bad or doesn’t fit. But before I get too edgy and pretentious, let me explain what I mean.

To me, judging a good soundtrack is not that different from judging good music. All the same elements are there, just certain ones are more in the foreground for a soundtrack. One of the signs of good music is it’s ability to set a scene or mood. I tend to really get into it, so it isn’t hard for me to imagine things when I hear quality music. This is a sign of good music in general, but in soundtracks, it’s critical. Mood is their first job. Though, a good soundtrack should be able not only to fit the mood, it should enhance the mood of the scene, and be able to set the mood on it’s own if need be. Even bad direction can be saved to a degree with a good soundtrack. However, to be truly good soundtracks must also actually sound good to just listen to, the primary goal of regular music. This is especially true, since a song will often be played multiple times throughout a series.

To me, being good implies going above and beyond. “Not failing” isn’t good, it’s good enough. There’s a huge difference. And this may just be because music is so important to me, but a scene loses or gains a lot depending on the music with it. Haibane Renmei wouldn’t have been nearly as emotional if the music weren’t so beautiful and perfectly fitting. It really helped in my mind to establish setting, which the best soundtracks are able to do.

For some examples of mood, let me refer you to some of my favorites, both in regular music, and soundtracks. Spiderland by Slint is widely considered a classic of both post-rock and (real, not shitty modern metal) post-hardcore. It’s an incredibly powerful album with a distinct feel to it as a whole. Just listen to the opening track “Breadcrumb Trail”. I don’t know how to describe the mood, but it is powerful. Approximately 1:24 into the song is one of my favorite moments in all of music. The album also contains “Don, Aman”, one of the most strangely unsettling pieces I’ve ever heard, with lyrics I can relate to far more than I would like to. It’s only guitar chords and vocals, but no song I’ve ever heard conveys that sense of alienation, fear, and paranoia nearly that well. Also, “Good Morning, Captain” is one of the few songs to make me cry the first time I really heard the lyrics.

On the almost opposite end of the mood spectrum, is a band I’ve listened to a lot recently, Zebrahead. Probably one of the douchiest bands ever bands to exist, they’re a pop-punk band with a rapper and a goal to have zero “depth” or “meaning”. They’re fairly inconsistent after their first couple albums, but Waste of Mind and Playmate of the Year are awesome. There’s no deep emotional description I can give, but check out the songs “Someday”, “Playmate of the Year”, “I’m Money”, and “Into You”. Perfect for summer and hanging out and partying with good friends.

Anyway, back to anime soundtracks, very few of them seem to have any emotional impact, or carry a mood well at all. Legend of the Galactic Heroes is an exception, using really great classical music, and not just for the sake of using it; only classical fits the scale and tone of the series. It always comes in at the right times, and always has a mood fitting what’s happening on screen. Whether you’re watching it or hearing the music, you can tell what’s happening. You can tell that a scene is dramatic and tense, or sad, or more rarely, happy. Coming together, it’s clear why Legend of the Galactic Heroes is considered a masterpiece.

Another example of perfect soundtrack is Samurai Champloo. The instrumental hip-hop perfectly complements the whole theme of the series, itself being a combination of hip-hop style and samurai action. One of the things I find incredible about it is that despite being almost entirely one genre, it covers a wide range of moods, and works well for action, comedy, and drama as well, but still maintains a really chill coolness throughout.. The soundtrack was done largely by Nujabes, well respected as one of the foremost instrumental hip-hop artists ever for the great beat with what I consider the best melodies in the genre. Sadly, he died in 2010, but his legacy certainly survives him. Check his stuff out.

Most soundtracks at least do their most basic job of keeping tone and mood to some degree, but I feel that if I’m going to call it good, it has to stand out to me as I watch the show because of at least a few tracks I enjoy as music. This, I think, is the only area where I would say OreImo is better than Kaiji. Furthermore, as much as I really love the stuff from Shaft that Shinbo directed, the soundtracks have never impressed me. I’ve watched Madoka 3 times, and I can’t remember a single song from it, but music from Green Green, an awful show I barely made it through once, still goes through my head. I only remember one track from the Bakemonogatari soundtrack, and that’s because it sounds like a ripoff of “Take Five” by the Dave Brubeck Quartet. Hidamari Sketch music I think I only like because I associate it with Hidamari Sketch. Keep in mind that most Shinbo directed stuff I’ve seen I gave an 8 or 9 out of 10.

Basically, most anime music sounds really generic to me, fits the mood, but does nothing to enhance it, and just doesn’t sound good to listen to by itself. It wouldn’t set a mood on it’s own, or be good musically on it’s own. So much of it is just lacking the passion, emotion, and energy I’ve come to expect from music. I’d like to see more anime music succeed not only as a soundtrack, but also as music, but so many seem to forget that part and write it just as a soundtrack, but ignore the fact that as music, first and foremost it should be music.

Good anime soundtracks:
Samurai Champloo (10/10)
Legend of the Galactic Heroes (10/10)
Haibane Renmei (10/10)
Baccano! (JAZZ!)
OreImo (A lot of it is ska, various style too)
Air Gear (Similar to Jet Set Radio, one of the same people worked on both)
Lupin III (More jazz, what else fits Lupin?)
Panty and Stocking with Garterbelt (I don’t really know what to call this)
FLCL (A bit overrated, but still good)

My criteria for a great soundtrack:
-Sounds like it could be actual music
-Consistently keeps the tone of individual scenes
-Specifically notice the music making a scene more emotional in some way
-At least 2 tracks stand out as good when I watch it
-Plays a role in building the setting, and could do so on its own to some degree

Introducing Unnecessary Terminology: Creative Constraint

How do you create the ultimate anime? Buy the best director and the best writer and give them infinite time and infinite money? Seems like that’d be obvious, right? Obvious, but wrong.

Leaving aside auxiliary questions like how one can actually judge who the best director and best writer are, there’s a much more fundamental problem with that idea. It’s an thought I often find expressed in critical circles, that the best successes come simply from good talents being able to do what they really want, free of any constraints. It’s the ideal of creative freedom unchained and free to race around the world with gumption and gusto.

The problem with this idea is that it’s too much yang and not enough yin, and it neglects the fact that a lot of the most creative ideas of our time have only come about because people didn’t have the materials or editorial approval to try their first choice and ended up doing something totally new. And how the choice that spends the most money isn’t always the choice that’s best for a particular show. Creative constraint is the polar opposite of creative freedom, but almost as vital in the production of powerful anime.

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Adventures in Sound Direction: Your Folk Blues Are Real

So a while ago I wrote about veteran Sound Director Katsuyoshi Kobayashi’s wizardly handling of Space Brothers’ audio. At the time, I had to look up his name on ann, but I didn’t check his specific creator page. The other day, I went back and finally did. It turns out this isn’t the only anime-of-the-decade candidate* he’s worked on with a director named Watanabe. In celebration of this individual who’s handled a number of sublime auditory anime experiences and yet has to date zero comments or favorites on his myanimelist page, I’m going to spend this column by talking about the musically crafted battle sequence to trump (almost) all others, the last 6 minutes of Cowboy Bebop.

(This post contains obvious ending spoilers for a 15-year-old show that you either have watched or will find yourself watching the moment you inform someone who has that you haven’t. So there.) Continue reading

Fun With Numbers: The Churning English-speaking Anime Fandom

I recently finished a mission that’s taken me combing through mountains of data grains and getting them all lined up in neat sacks. After writing this article, I’ve wanted to do more large-scale data/stats work with anime. But pulling up the stats I need for each anime every time I need it is a huge pain. So, over the past couple of days, I took the data I needed for all (closer to 85-90%, in actuality) of the anime that aired over the past eight years. If you want more details, or a look at the spreadsheets, they’re available in the relevant tab. Suffice to say that, for me, this database is more valuable than a giant toybox full of gold.

The first thing I want to use this data to address is the idea of “churn” in the English-speaking anime fandom; the idea that most anime fans are fairly young, old fans tend to be less involved in the community, and some old classics can get lost as a result. A more thorough expression of the idea can be found on this podcast, the major impetuous for this article.

So what’s my take on the idea that English-speaking fandom is mercilessly churning out the old and frail? Read on to find out.

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Fun With Numbers: License to Spend

Ever wonder how much it costs to license anime? Well, thanks to this article on ADV’s bankruptcy proceedings, we now have some idea of what the costs are.

A more interesting question is this: where do those costs come from? Is there some factor that predicts how much companies are willing to shell out?

Using this page to compare with per-volume Japanese sales (22 of the 29 titles are listed there), we can get some idea of whether American and Japanese anime markets actually overlap.

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